some tests of a new class called ScreenConfiguration. These are basically 6 windows (without titlebar), every window has its own view, theoretically now it's possible to do all rendering necessary for a cave. Or use as a cubemap,
FTT-Werte direkt in eine 3D-Fluids-Simulation, das ganze läuft mit 60Hz.
some extruded geometry -- use red-cyan glasses to get the full 3d-effect
Perlin-Noise als Iso-Surface gerendert